In this webinar, the authors of the WIPO-commissioned study on “Copyright Infringement in the Video Game Industry” will discuss the variety of threats faced by video game developers from potential copyright infringement, especially when the video game is commercially successful.
These threats can originate from competitors, players and third parties in general, intending to use the work without authorization or beyond the terms of the license. Some threats, such as the unauthorized distribution of copies of a game, are similar to those in other creative industries. The webinar, however, will look at threats that are specific and often unique to video games, focusing particularly on game cloning, key selling and account transfer as well as interfering with the integrity of a game.
This webinar is organized with the support of the Ministry of Culture, Sports and Tourism (MCST) of the Republic of Korea.
- Dr. Gaetano Dimita (Senior Lecturer in International Intellectual Property Law, Centre for Commercial Law Studies, Queen Mary University of London, United Kingdom)
- Dr. Yin Harn Lee (Senior Lecturer, University of Bristol, United Kingdom)
- Dr. Michaela MacDonald (Lecturer, School for Electronic Engineering and Computer Science, Queen Mary University of London, United Kingdom)